Scratch Maths Quiz Variables

Adding a score activity: using variables in programs

Age: 7-11 years

Type: Scratch

Curriculum Links to: Maths

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RESOURCE OVERVIEW:

In this activity pupils learn about variables and how they can be used in programs. Pupils learn to use variables in Scratch to make a scoring system for the maths quiz they made in the introduction to selection activity (Use selection in programs – maths quiz).

PUPIL OBJECTIVES:

  • I can explain what a variable is.
  • I can use variables in a program.

TEACHING ASSESSMENT OPPORTUNITIES:

  • Informal teacher assessment of during main task, class discussions and plenary.
  • Formal summative assessment of Scratch projects.
  • Focus of assessment on understanding on what a variable is, and how it can be used in a program. This is evidenced by their use of code to alter their scoring variables.

LESSON TIMING: 60 min

This lesson in your curriculum

Computing

  • Work with variables
  • Write and debug programs that accomplish specific goals
  • Use logical reasoning to detect and correct errors in programs


Maths

Lower Key Stage 2

  • The principal focus of mathematics teaching in lower key stage 2 is to ensure that pupils become increasingly fluent with whole numbers and the four operations, including number facts and the concept of place value

Upper Key Stage 2

  • At this stage, pupils should develop their ability to solve a wider range of problems, including increasingly complex properties of numbers and arithmetic, and problems demanding efficient written and mental methods of calculation